Aspect Ratio of My Heart
…is not 4:3.
Sorry, unlike other busy bees I won’t be waiting for the 16:9 CLANNAD but I will very definitely use that excuse to watch it again. CLANNAD is one of those games that I didn’t want to try to play after seeing how AIR and KANON turned out, and thankfully Kyoto Animation is the kind of studio that you trust to bring a good adaptation.
No matter because of the framing, because of the clipping, because of the Golden Rectangle, or because 4:3 is not how it was meant to be seen, it doesn’t negate the fact that CLANNAD is a show that does take advantage of these elements in an anime’s presentation.
What’s amusing is how did the folks in Japanese TV broadcasting come upon this idea as a way to sway subscribers…? Viva the otaku revolution. Then again, looking at a fair sample of the blogs out there talking about CLANNAD, the issue is more or less silent. I guess most people still don’t care?
I know when I dream, I don’t dream in 4:3. Nor should you.


Meh, yet another one bitching pointlessly about the AR.
If it was pointless no one would be bitching, let alone put large amount of money behind it. Get a clue.
Go away Karry.